Skip to content

PlayerSyncer

Variables

transform

PlayerSyncer.transform

Variable holding the player syncer's Transform reference. Keep in mind this is not the local player's transform. The Player Syncer is a separate gameobject with a separate transform that follows the player around.

Example
PlayerSyncer.transform

gameObject

PlayerSyncer.gameObject

Variable holding the player syncer's GameObject reference. Keep in mind this is not the local player's gameObject. The Player Syncer is a separate gameobject with a separate transform that follows the player around.

Example
PlayerSyncer.gameObject

ID

PlayerSyncer.ID

Gets the ID of this player syncer.

Example
myID = playerSyncer.ID

name

PlayerSyncer.name

Gets the name of this player syncer.

Example
PlayerName = playerSyncer.name

health

PlayerSyncer.health

Variable holding the player syncer's health in an Int data type. Keep in mind that changing this variable on remote players will have no effect.

Example
PlayerSyncer.health

maxHealth

PlayerSyncer.maxHealth

Variable holding the player syncer's maxHealth in an Int data type. Keep in mind that changing this variable on remote players will have no effect.

Example
PlayerSyncer.maxHealth

Functions

GetAll

 function PlayerSyncer.GetAll()

PlayerSyncer.GetAll

Returns a list with all player syncers

Example

PlayerSyncer.GetAll()
This will return a list with all player syncers


GetLocalPlayerSyncer

 function PlayerSyncer.GetLocalPlayerSyncer()

PlayerSyncer.GetLocalPlayerSyncer

Returns the local player syncer

Example

PlayerSyncer.GetLocalPlayerSyncer()
This will return the local player syncer


GetLocalID

 function PlayerSyncer.GetLocalID()

PlayerSyncer.GetLocalID

Returns the local player syncer ID

Example

PlayerSyncer.GetLocalID()
This will return the local player syncer id


GetHotbarInventory

 function PlayerSyncer.GetHotbarInventory()

PlayerSyncer.GetHotbarInventory

Returns the local player hotbar inventory


GetPlayerInventory

 function PlayerSyncer.GetPlayerInventory()

PlayerSyncer.GetPlayerInventory

Returns the local player inventory


GetWithID

 function PlayerSyncer.GetWithID()

PlayerSyncer.GetWithID

Returns the player syncer with the desired ID

Example

PlayerSyncer.GetWithID(1)
This will return the player syncer with the id 1

Comments