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Modding Console

The modding console can be used to quickly test and debug lua functions in-game.

Enabling the Modding Console

To enable the modding console, before starting the game create a file called "moddingconsole.txt" in the persistent Garden Paws folder.

Creating the moddingconsole.txt file

To access the persistent Garden Paws folder you can type this in your Windows Explorer:

%AppData%\..\LocalLow\Bitten Toast Games\GardenPaws\

This is where the moddingconsole.txt file should go:

  📂 AppData
  └── 📂 LocalLow
       └─── 📂 Bitten Toast Games
             └─── 📂 GardenPaws
                   └─── 📝 moddingconsole.txt 💡

Accessing the Modding Console in-game

You can access the modding console by pressing the ` key in-game. Pressing the same key again will hide the console.

The console is useful to see lua/game errors and also to enter lua functions in-game in real-time.

Tip

To display in the console the result of a lua function type return before the function. Example: return Save.HasKey("TestKey") should return "false".

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